Aleksandra's most recent projects incorporate user-centered methods to create innovative, socially responsible services and products.
Individual Master Project // Service Design Glasgow School of Art
Tactilise is an inclusive platform which empowers the visually impaired, their teachers and guardians to create and share interactive audio-tactile content using rapid prototyping technology and augmented reality.
Project in cooperation with Sense Scotland, Visibility and the Royal National Institute of Blind People.
Group Project // Design Innovation Glasgow School of Art // Toshiba // Chiba Univeristy
Investigating how emerging M2M, networked objects and IoT technologies can increase political engagement between people and places within the civic sphere. Our design provides networks that enable grassroots action within communities.
Our homes see increasing automation currently known as "domotics". We created a future scenario of "comotics" - a system built on home domotic infrastructure which allows coordination of resource usage and community network-building within neighbourhood hubs via home automation technology. Comotics promotes wellbeing and civic empowerment for people living in metropolitan areas.
Individual Project // Service Design Glasgow School of Art
Ticket Re Turn service proposal was born out of the insights gathered throughout the Glasgow Film Festival ticketing system research. It is a service functioning outside of the festival structure, facilitating self-organisation of the visitors who wish to return their tickets or buy a last-minute ticket for a popular event.
Aleksandra is a recent graduate of Master in Design Innovation and Service Design at the Glasgow School of Art.
She holds a bachelor degree from University College London and Politecnico di Milano (BA Italian and Design).
She is passionate about design and technology, especially rapid prototyping, and has experience as a designer in FABtotum, one of the most crowd-funded European start-ups at the time.
Aleksandra’s master project Tactilise is a concept of an inclusive platform which enables the visually impaired, their teachers and guardians to create and share interactive audio-tactile content using rapid prototyping technology and augmented reality.